Update
This commit is contained in:
@@ -1,141 +1,119 @@
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const { Events, EmbedBuilder, PermissionFlagsBits } = require('discord.js');
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const { Events, ModalBuilder, TextInputBuilder, TextInputStyle, ActionRowBuilder, MessageFlags } = require('discord.js');
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const chalk = require('chalk');
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const db = require('../functions/database/db.js');
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const { colors } = require('../utils/constants');
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module.exports = {
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name: Events.InteractionCreate,
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async execute(interaction) {
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// Gérer la soumission des modals (ex: candidature staff)
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if (interaction.isModalSubmit()) {
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const ticketModule = require('../commands/ticket/ticket.js');
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if (interaction.customId === 'candidature_modal') {
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await ticketModule.handleCandidatureModalSubmit(interaction);
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return;
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}
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}
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name: Events.InteractionCreate,
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async execute(interaction) {
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try {
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// --- 1. GESTION DES MODALS (Soumission) ---
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if (interaction.isModalSubmit()) {
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const ticketModule = require('../commands/ticket/ticket.js');
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// Gérer les boutons
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if (interaction.isButton()) {
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// Création de ticket via bouton
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if (interaction.customId === 'ticket_create_candidature') {
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// Sur clic, montrer le modal candidature, sans ticket encore
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const { ModalBuilder, TextInputBuilder, TextInputStyle, ActionRowBuilder } = require('discord.js');
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const questions = require('../commands/ticket/ticket.js').CANDIDATURE_QUESTIONS;
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const modal = new ModalBuilder()
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.setCustomId('candidature_modal')
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.setTitle('Candidature Staff (5 max)');
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for(let i = 0; i < Math.min(questions.length,5); i++) {
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const input = new TextInputBuilder()
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.setCustomId(`cand_q${i+1}`)
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.setLabel(questions[i].slice(0, 45))
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.setStyle(TextInputStyle.Paragraph)
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.setRequired(true)
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.setMaxLength(1000);
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modal.addComponents(new ActionRowBuilder().addComponents(input));
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// 1.A - Création de Ticket (Support, Plainte, etc.)
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if (interaction.customId.startsWith('ticket_create_modal_')) {
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// On récupère le type depuis l'ID (ex: ticket_create_modal_Support)
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const type = interaction.customId.replace('ticket_create_modal_', '');
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await ticketModule.handleCreate(interaction, type);
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return;
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}
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// 1.B - Candidature Spécifique
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if (interaction.customId === 'candidature_modal') {
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await ticketModule.handleCandidatureModalSubmit(interaction);
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return;
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}
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// 1.C - Raison Fermeture
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if (interaction.customId === 'ticket_close_reason_modal') {
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await ticketModule.handleCloseModal(interaction);
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return;
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}
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// 1.D - Raison Réouverture
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if (interaction.customId === 'ticket_reopen_modal') {
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await ticketModule.handleReopenModal(interaction);
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return;
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}
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// 1.E - Raison Suppression
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if (interaction.customId === 'ticket_delete_modal') {
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await ticketModule.handleDeleteModal(interaction);
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return;
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}
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}
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// --- 2. GESTION DES BOUTONS (Ouverture des Modals) ---
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if (interaction.isButton()) {
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const ticketModule = require('../commands/ticket/ticket.js');
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// 2.A - Bouton Création : On ouvre un MODAL pour tout le monde
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if (interaction.customId.startsWith('ticket_create_')) {
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// Cas Spécial : Candidature (Déjà géré avec ses questions spécifiques)
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if (interaction.customId === 'ticket_create_candidature') {
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const questions = require('../commands/ticket/ticket.js').CANDIDATURE_QUESTIONS;
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const modal = new ModalBuilder().setCustomId('candidature_modal').setTitle('Recrutement Staff');
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for(let i=0; i<Math.min(questions.length,5); i++) {
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const input = new TextInputBuilder().setCustomId(`cand_q${i+1}`).setLabel(questions[i].substring(0,45)).setStyle(TextInputStyle.Paragraph).setRequired(true);
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modal.addComponents(new ActionRowBuilder().addComponents(input));
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}
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await interaction.showModal(modal);
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return;
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}
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// Cas Général (Support, Plainte, etc.): Modal simple "Sujet"
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// On extrait le type du bouton (ex: ticket_create_support -> support)
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let typeKey = interaction.customId.replace('ticket_create_', '');
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// On remet en joli format (support -> Support, plainte_staff -> Plainte Staff)
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const typeMapping = {
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'support': 'Support',
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'plainte': 'Plainte',
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'plainte_staff': 'Plainte Staff',
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'probleme_technique': 'Problème Technique'
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};
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const prettyType = typeMapping[typeKey] || 'Support';
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// On passe le type dans l'ID du modal pour le récupérer au submit
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const modal = new ModalBuilder()
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.setCustomId(`ticket_create_modal_${prettyType}`)
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.setTitle(`Nouveau ticket : ${prettyType}`);
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const subjectInput = new TextInputBuilder()
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.setCustomId('ticket_subject')
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.setLabel("Sujet / Raison de la demande")
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.setStyle(TextInputStyle.Paragraph)
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.setRequired(true)
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.setMaxLength(1000)
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.setPlaceholder("Décrivez brièvement votre problème...");
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modal.addComponents(new ActionRowBuilder().addComponents(subjectInput));
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await interaction.showModal(modal);
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return;
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}
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// 2.B - Autres actions (Fermer, Réouvrir, etc.)
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if (interaction.customId.startsWith('ticket_close_')) return await ticketModule.handleClose(interaction);
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if (interaction.customId.startsWith('ticket_delete_')) return await ticketModule.handleDelete(interaction);
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if (interaction.customId.startsWith('ticket_reopen_')) return await ticketModule.handleReopen(interaction);
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if (interaction.customId.startsWith('ticket_claim_')) return await ticketModule.handleClaim(interaction);
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}
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// --- 3. COMMANDES SLASH ---
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if (!interaction.isChatInputCommand()) return;
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const command = interaction.client.commands.get(interaction.commandName);
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if (!command) {
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console.error(chalk.red(`Aucune commande correspondant à ${interaction.commandName} n'a été trouvée.`));
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return;
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}
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await command.execute(interaction);
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} catch (error) {
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console.error(chalk.red(`Erreur lors de l'exécution d'une interaction :`), error);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({ content: 'Une erreur est survenue lors de l\'exécution de cette interaction !', flags: MessageFlags.Ephemeral });
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} else {
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await interaction.reply({ content: 'Une erreur est survenue lors de l\'exécution de cette interaction !', flags: MessageFlags.Ephemeral });
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}
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}
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await interaction.showModal(modal);
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return;
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}
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if (interaction.customId.startsWith('ticket_create_')) {
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const ticketCommand = interaction.client.commands.get('ticket');
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if (ticketCommand) {
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const ticketModule = require('../commands/ticket/ticket.js');
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await ticketModule.handleCreate(interaction);
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}
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return;
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}
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// Fermeture de ticket via bouton
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if (interaction.customId.startsWith('ticket_close_')) {
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try {
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const ticketModule = require('../commands/ticket/ticket.js');
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await ticketModule.handleClose(interaction);
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// Désactiver le bouton après la fermeture
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try {
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const { ActionRowBuilder, ButtonBuilder } = require('discord.js');
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const oldRow = interaction.message.components[0];
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if (oldRow && oldRow.components.length > 0) {
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const newRow = new ActionRowBuilder();
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for (const component of oldRow.components) {
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if (component.customId === interaction.customId) {
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newRow.addComponents(
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ButtonBuilder.from(component).setDisabled(true)
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);
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} else {
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newRow.addComponents(component);
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}
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}
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await interaction.message.edit({ components: [newRow] });
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}
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} catch (buttonErr) {
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console.error('⚠️ Erreur lors de la désactivation du bouton:', buttonErr);
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}
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} catch (err) {
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console.error('Erreur lors de la fermeture du ticket via bouton:', err);
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if (!interaction.replied && !interaction.deferred) {
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await interaction.reply({
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content: '❌ Erreur lors de la fermeture du ticket.',
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ephemeral: true
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});
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} else {
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await interaction.editReply({
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content: '❌ Erreur lors de la fermeture du ticket.'
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});
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}
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}
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return;
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}
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// Suppression de ticket via bouton
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if (interaction.customId.startsWith('ticket_delete_')) {
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try {
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const ticketModule = require('../commands/ticket/ticket.js');
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await ticketModule.handleDelete(interaction);
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} catch (err) {
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console.error('Erreur lors de la suppression du ticket via bouton:', err);
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if (!interaction.replied && !interaction.deferred) {
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await interaction.reply({
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content: '❌ Erreur lors de la suppression du ticket.',
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ephemeral: true
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});
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} else {
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await interaction.editReply({
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content: '❌ Erreur lors de la suppression du ticket.'
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});
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}
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}
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return;
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}
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}
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// Gérer les commandes slash
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if (!interaction.isChatInputCommand()) return;
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const command = interaction.client.commands.get(interaction.commandName);
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if (!command) {
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console.error(chalk.red(`❌ Aucune commande correspondant à ${interaction.commandName} n'a été trouvée.`));
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return;
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}
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try {
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await command.execute(interaction);
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console.log(chalk.green(`✅ ${interaction.user.tag} a utilisé la commande /${interaction.commandName}`));
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} catch (error) {
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console.error(chalk.red(`❌ Erreur lors de l'exécution de la commande ${interaction.commandName}:`), error);
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const errorMessage = {
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content: '❌ Une erreur est survenue lors de l\'exécution de cette commande !',
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ephemeral: true
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};
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp(errorMessage).catch(() => null);
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} else {
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await interaction.reply(errorMessage).catch(() => null);
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}
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}
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},
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},
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};
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@@ -1,310 +1,162 @@
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const { Events } = require('discord.js');
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const { Events, EmbedBuilder } = require('discord.js');
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const db = require('../functions/database/db.js');
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const { addXP, isChannelExcluded, getUserXP, getXPMultiplier } = require('../functions/xp/xp.js');
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const { addXP, isChannelExcluded, getUserXP, getXPMultiplier, getXPProgress } = require('../functions/xp/xp.js');
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const { colors } = require('../utils/constants');
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// --- FONCTIONS UTILITAIRES ---
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// Fonction pour détecter les bumps (Disboard, etc.)
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async function detectBump(message) {
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// Vérifier si le message vient d'un bot de bump (Disboard, etc.)
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// Disboard a l'ID: 302050872383242240
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// On peut aussi détecter par le nom du bot ou le contenu du message
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const bumpBots = ['302050872383242240']; // Disboard bot ID
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if (!message.author.bot) return null;
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if (!bumpBots.includes(message.author.id)) return null;
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// Détecter les messages de bump (Disboard envoie généralement un embed avec "Bump done!")
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const content = message.content?.toLowerCase() || '';
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const hasEmbed = message.embeds.length > 0;
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// Vérifier si c'est un message de bump
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// Disboard envoie généralement un embed avec "Bump done!" ou similaire
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if (hasEmbed) {
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const embed = message.embeds[0];
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const embedDescription = embed.description?.toLowerCase() || '';
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const embedTitle = embed.title?.toLowerCase() || '';
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// Mots-clés pour détecter un bump
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const bumpKeywords = ['bump done', 'bump réussi', 'bump réalisé', 'bump effectué', 'serv bump', 'server bump'];
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const isBumpMessage = bumpKeywords.some(keyword =>
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embedDescription.includes(keyword) ||
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embedTitle.includes(keyword) ||
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content.includes(keyword)
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);
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if (isBumpMessage) {
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// Chercher l'utilisateur qui a fait le bump dans les mentions ou dans l'embed
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// Disboard mentionne généralement l'utilisateur dans l'embed
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let bumpedUserId = null;
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// Essayer de trouver l'utilisateur dans les mentions
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if (message.mentions.users.size > 0) {
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bumpedUserId = message.mentions.users.first().id;
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}
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// Si pas de mention, chercher dans l'embed (format: "User bumped the server!")
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if (!bumpedUserId && embedDescription) {
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// Chercher un ID utilisateur dans l'embed (format: <@userId>)
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const userIdMatch = embedDescription.match(/<@!?(\d+)>/);
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if (userIdMatch) {
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bumpedUserId = userIdMatch[1];
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}
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}
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// Si toujours pas trouvé, chercher dans le footer ou les fields
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if (!bumpedUserId && embed.footer) {
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const footerMatch = embed.footer.text?.match(/<@!?(\d+)>/);
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if (footerMatch) {
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bumpedUserId = footerMatch[1];
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}
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}
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return bumpedUserId;
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}
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}
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return null;
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const bumpBots = ['302050872383242240']; // Disboard bot ID
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if (!message.author.bot || !bumpBots.includes(message.author.id)) return null;
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const content = message.content?.toLowerCase() || '';
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const embed = message.embeds[0];
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if (!embed) return null;
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const embedDescription = embed.description?.toLowerCase() || '';
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const embedTitle = embed.title?.toLowerCase() || '';
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const bumpKeywords = ['bump done', 'bump réussi', 'bump réalisé', 'bump effectué', 'serv bump', 'server bump'];
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const isBumpMessage = bumpKeywords.some(keyword =>
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embedDescription.includes(keyword) ||
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embedTitle.includes(keyword) ||
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content.includes(keyword)
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);
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if (!isBumpMessage) return null;
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// Tentative de récupération de l'ID utilisateur
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if (message.mentions.users.size > 0) return message.mentions.users.first().id;
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const userIdMatch = embedDescription.match(/<@!?(\d+)>/);
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if (userIdMatch) return userIdMatch[1];
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if (embed.footer) {
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const footerMatch = embed.footer.text?.match(/<@!?(\d+)>/);
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if (footerMatch) return footerMatch[1];
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}
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return null;
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}
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// Fonction pour détecter les messages de bienvenue
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function detectWelcomeMessage(message) {
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// Ignorer les bots
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if (message.author.bot) return false;
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// Mots-clés pour détecter les messages de bienvenue
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const welcomeKeywords = ['bienvenue', 'welcome', 'bvn', 'salut', 'hey', 'bonjour'];
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const content = message.content.toLowerCase();
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// Vérifier si le message contient un mot de bienvenue
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const hasWelcomeKeyword = welcomeKeywords.some(keyword => content.includes(keyword));
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// Vérifier si le message mentionne un utilisateur (généralement pour accueillir quelqu'un)
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const hasMention = message.mentions.users.size > 0;
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// Vérifier si le message est assez court (pour éviter les faux positifs)
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const isShortMessage = message.content.length < 100;
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return hasWelcomeKeyword && hasMention && isShortMessage;
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if (message.author.bot) return false;
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const welcomeKeywords = ['bienvenue', 'welcome', 'bvn', 'salut', 'hey', 'bonjour'];
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const content = message.content.toLowerCase();
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return welcomeKeywords.some(k => content.includes(k)) &&
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message.mentions.users.size > 0 &&
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message.content.length < 100;
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}
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async function handleLevelUp(message, result, member) {
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if (!result || !result.levelUp) return;
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const progress = getXPProgress(result.newXP, result.newLevel);
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const embed = new EmbedBuilder()
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.setTitle('🎉 Level Up !')
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.setDescription(`Félicitations ${member.toString()} ! Tu as atteint le niveau **${result.newLevel}** !`)
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.setColor(colors.success)
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.addFields(
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{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
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{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
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{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
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)
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.setThumbnail(member.user.displayAvatarURL({ dynamic: true }))
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.setTimestamp();
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await message.channel.send({ embeds: [embed] });
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}
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// --- LOGIQUE PRINCIPALE ---
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module.exports = {
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name: Events.MessageCreate,
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async execute(message) {
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// Ignorer les messages qui ne sont pas dans un canal de texte
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if (!message.channel.isTextBased() || message.channel.isDMBased()) return;
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name: Events.MessageCreate,
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async execute(message) {
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if (!message.channel.isTextBased() || message.channel.isDMBased()) return;
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try {
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// Détecter les bumps (AVANT d'ignorer les bots, car Disboard est un bot)
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const bumpedUserId = await detectBump(message);
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if (bumpedUserId) {
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try {
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// Enregistrer le bump dans la DB
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await db.query(
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'INSERT INTO bumps (userId, guildId, bumpTime, reminderSent) VALUES (?, ?, ?, ?)',
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[bumpedUserId, message.guild.id, Date.now(), false]
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);
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// Donner de l'XP pour le bump
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const member = await message.guild.members.fetch(bumpedUserId).catch(() => null);
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if (member) {
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const multiplier = getXPMultiplier(member);
|
||||
// Gain d'XP pour bump : 50-100 XP (plus que les messages normaux)
|
||||
const xpGained = Math.floor(Math.random() * 51) + 50; // 50-100 XP
|
||||
const result = await addXP(bumpedUserId, message.guild.id, xpGained, 'bump', multiplier);
|
||||
|
||||
if (result && result.levelUp) {
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
const { colors } = require('../utils/constants');
|
||||
const { getXPProgress } = require('../functions/xp/xp.js');
|
||||
|
||||
const progress = getXPProgress(result.newXP, result.newLevel);
|
||||
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle('🎉 Level Up !')
|
||||
.setDescription(`Félicitations ${member.toString()} ! Tu as atteint le niveau **${result.newLevel}** !`)
|
||||
.setColor(colors.success)
|
||||
.addFields(
|
||||
{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
|
||||
{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
|
||||
{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
|
||||
)
|
||||
.setThumbnail(member.user.displayAvatarURL({ dynamic: true }))
|
||||
.setTimestamp();
|
||||
|
||||
await message.channel.send({ embeds: [embed] });
|
||||
}
|
||||
}
|
||||
|
||||
// Le reminder sera géré automatiquement par bumpReminder.js (vérifie toutes les minutes)
|
||||
// Pas besoin de setTimeout ici, le système de reminder s'en occupe
|
||||
|
||||
} catch (err) {
|
||||
console.error('Erreur lors de la détection du bump:', err);
|
||||
}
|
||||
|
||||
// Ne pas continuer le traitement pour les messages de bump
|
||||
return;
|
||||
}
|
||||
try {
|
||||
// 1. GESTION DES BUMPS
|
||||
const bumpedUserId = await detectBump(message);
|
||||
if (bumpedUserId) {
|
||||
try {
|
||||
await db.query('INSERT INTO bumps (userId, guildId, bumpTime, reminderSent) VALUES (?, ?, ?, ?)', [bumpedUserId, message.guild.id, Date.now(), false]);
|
||||
|
||||
const member = await message.guild.members.fetch(bumpedUserId).catch(() => null);
|
||||
if (member) {
|
||||
const xpGained = Math.floor(Math.random() * 51) + 50; // 50-100 XP
|
||||
const result = await addXP(bumpedUserId, message.guild.id, xpGained, 'bump', getXPMultiplier(member));
|
||||
await handleLevelUp(message, result, member);
|
||||
}
|
||||
} catch (err) { console.error('Erreur bump:', err); }
|
||||
return;
|
||||
}
|
||||
|
||||
// Ignorer les messages du bot (après la détection des bumps)
|
||||
if (message.author.bot) return;
|
||||
// Vérifier si ce canal est un ticket (logique existante pour les tickets)
|
||||
const [tickets] = await db.query(
|
||||
'SELECT * FROM tickets WHERE channelId = ? AND status = ?',
|
||||
[message.channel.id, 'Ouvert']
|
||||
);
|
||||
// 2. IGNORER LES BOTS (Sauf pour les bumps traités au-dessus)
|
||||
if (message.author.bot) return;
|
||||
|
||||
if (tickets.length > 0) {
|
||||
// C'est un ticket, traiter la logique des tickets
|
||||
const ticket = tickets[0];
|
||||
// 3. GESTION DES TICKETS
|
||||
const [tickets] = await db.query('SELECT * FROM tickets WHERE channelId = ? AND status = ?', [message.channel.id, 'Ouvert']);
|
||||
if (tickets.length > 0) {
|
||||
const ticket = tickets[0];
|
||||
const attachments = message.attachments.size > 0 ? message.attachments.map(a => a.url).join(', ') : null;
|
||||
|
||||
const maxTag = 100;
|
||||
const maxText = 65535;
|
||||
const safeUserTag = (message.author.tag && message.author.tag.length > maxTag) ? message.author.tag.substring(0, maxTag) : message.author.tag;
|
||||
const safeContent = (message.content && message.content.length > maxText) ? message.content.substring(0, maxText) : message.content;
|
||||
const safeAttachments = (attachments && attachments.length > maxText) ? attachments.substring(0, maxText) : attachments;
|
||||
|
||||
// Enregistrer le message dans la DB
|
||||
const attachments = message.attachments.size > 0
|
||||
? message.attachments.map(a => a.url).join(', ')
|
||||
: null;
|
||||
await db.query(
|
||||
`INSERT INTO ticket_messages (ticketId, messageId, userId, userTag, content, attachments, timestamp) VALUES (?, ?, ?, ?, ?, ?, ?)`,
|
||||
[ticket.ticketId, message.id, message.author.id, safeUserTag, safeContent || null, safeAttachments, message.createdTimestamp]
|
||||
);
|
||||
return; // Pas d'XP dans les tickets
|
||||
}
|
||||
|
||||
// Troncature des champs pour respecter les limites SQL
|
||||
const maxTag = 100;
|
||||
const maxText = 65535;
|
||||
const safeUserTag = (message.author.tag && message.author.tag.length > maxTag) ? message.author.tag.substring(0, maxTag) : message.author.tag;
|
||||
const safeContent = (message.content && message.content.length > maxText) ? message.content.substring(0, maxText) : message.content;
|
||||
const safeAttachments = (attachments && attachments.length > maxText) ? attachments.substring(0, maxText) : attachments;
|
||||
await db.query(
|
||||
`INSERT INTO ticket_messages (ticketId, messageId, userId, userTag, content, attachments, timestamp)
|
||||
VALUES (?, ?, ?, ?, ?, ?, ?)`,
|
||||
[
|
||||
ticket.ticketId,
|
||||
message.id,
|
||||
message.author.id,
|
||||
safeUserTag,
|
||||
safeContent || null,
|
||||
safeAttachments,
|
||||
message.createdTimestamp
|
||||
]
|
||||
);
|
||||
// 4. SYSTÈME D'XP (Messages normaux)
|
||||
const excluded = await isChannelExcluded(message.channel.id, message.guild.id);
|
||||
if (!excluded) {
|
||||
const userXP = await getUserXP(message.author.id, message.guild.id);
|
||||
const now = Date.now();
|
||||
const cooldown = 15000; // 15s
|
||||
|
||||
let lastMessageTime = parseInt(userXP.lastMessageTime || 0, 10);
|
||||
// Reset si date invalide
|
||||
if (lastMessageTime > now || lastMessageTime < (now - 31536000000)) lastMessageTime = 0;
|
||||
|
||||
if (lastMessageTime === 0 || (now - lastMessageTime) >= cooldown) {
|
||||
const member = await message.guild.members.fetch(message.author.id).catch(() => null);
|
||||
const xpGained = Math.floor(Math.random() * 11) + 15; // 15-25 XP
|
||||
|
||||
const result = await addXP(message.author.id, message.guild.id, xpGained, 'message', member ? getXPMultiplier(member) : 1.0);
|
||||
if (member) await handleLevelUp(message, result, member);
|
||||
|
||||
// Ne pas donner d'XP dans les tickets
|
||||
return;
|
||||
}
|
||||
// Mise à jour stats + timestamp
|
||||
await db.query('UPDATE user_xp SET lastMessageTime = ?, totalMessages = totalMessages + 1 WHERE userId = ? AND guildId = ?', [now, message.author.id, message.guild.id]);
|
||||
} else {
|
||||
// Juste incrémenter le compteur de messages (Cooldown actif)
|
||||
await db.query('UPDATE user_xp SET totalMessages = totalMessages + 1 WHERE userId = ? AND guildId = ?', [message.author.id, message.guild.id]);
|
||||
}
|
||||
}
|
||||
|
||||
// Système XP : Gagner de l'XP pour les messages (pas dans les tickets)
|
||||
// Vérifier si le salon est exclus de l'XP
|
||||
const excluded = await isChannelExcluded(message.channel.id, message.guild.id);
|
||||
|
||||
if (!excluded) {
|
||||
// Récupérer les données de l'utilisateur
|
||||
const userXP = await getUserXP(message.author.id, message.guild.id);
|
||||
|
||||
// Cooldown : 15 secondes entre chaque gain d'XP par message
|
||||
const cooldown = 15 * 1000; // 15 secondes
|
||||
const now = Date.now();
|
||||
|
||||
// Convertir lastMessageTime en nombre (peut être string depuis la DB)
|
||||
let lastMessageTime = 0;
|
||||
if (userXP.lastMessageTime) {
|
||||
lastMessageTime = parseInt(userXP.lastMessageTime, 10);
|
||||
// Si lastMessageTime est dans le futur (erreur de données) ou trop ancien (plus de 1 an), on le réinitialise
|
||||
if (lastMessageTime > now || lastMessageTime < (now - 365 * 24 * 60 * 60 * 1000)) {
|
||||
lastMessageTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
const timeSinceLastMessage = now - lastMessageTime;
|
||||
|
||||
// Si lastMessageTime est 0 (premier message) ou si le cooldown est passé
|
||||
if (lastMessageTime === 0 || timeSinceLastMessage >= cooldown) {
|
||||
// Récupérer le membre pour calculer le multiplicateur
|
||||
const member = await message.guild.members.fetch(message.author.id).catch(() => null);
|
||||
const multiplier = member ? getXPMultiplier(member) : 1.0;
|
||||
|
||||
// Gain d'XP : 15-25 XP aléatoire par message
|
||||
const xpGained = Math.floor(Math.random() * 11) + 15; // 15-25 XP
|
||||
|
||||
// Ajouter l'XP
|
||||
const result = await addXP(message.author.id, message.guild.id, xpGained, 'message', multiplier);
|
||||
|
||||
if (result && result.levelUp) {
|
||||
// Niveau supérieur atteint !
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
const { colors } = require('../utils/constants');
|
||||
const { getXPProgress } = require('../functions/xp/xp.js');
|
||||
|
||||
const progress = getXPProgress(result.newXP, result.newLevel);
|
||||
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle('🎉 Level Up !')
|
||||
.setDescription(`Félicitations ${message.author.toString()} ! Tu as atteint le niveau **${result.newLevel}** !`)
|
||||
.setColor(colors.success)
|
||||
.addFields(
|
||||
{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
|
||||
{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
|
||||
{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
|
||||
)
|
||||
.setThumbnail(message.author.displayAvatarURL({ dynamic: true }))
|
||||
.setTimestamp();
|
||||
|
||||
await message.channel.send({ embeds: [embed] });
|
||||
}
|
||||
|
||||
// Mettre à jour lastMessageTime et totalMessages (AVANT le gain d'XP pour éviter les problèmes)
|
||||
await db.query(
|
||||
'UPDATE user_xp SET lastMessageTime = ?, totalMessages = totalMessages + 1 WHERE userId = ? AND guildId = ?',
|
||||
[now, message.author.id, message.guild.id]
|
||||
);
|
||||
} else {
|
||||
// Cooldown actif, mettre à jour seulement totalMessages (sans XP)
|
||||
await db.query(
|
||||
'UPDATE user_xp SET totalMessages = totalMessages + 1 WHERE userId = ? AND guildId = ?',
|
||||
[message.author.id, message.guild.id]
|
||||
);
|
||||
}
|
||||
}
|
||||
// 5. MESSAGES DE BIENVENUE
|
||||
if (detectWelcomeMessage(message)) {
|
||||
try {
|
||||
await message.react('👋').catch(() => null);
|
||||
await message.react('🎉').catch(() => null);
|
||||
|
||||
// Détecter les messages de bienvenue
|
||||
if (detectWelcomeMessage(message)) {
|
||||
try {
|
||||
// Réagir avec un emoji de bienvenue
|
||||
await message.react('👋').catch(() => null);
|
||||
await message.react('🎉').catch(() => null);
|
||||
|
||||
// Donner de l'XP pour avoir dit bienvenue
|
||||
const member = await message.guild.members.fetch(message.author.id).catch(() => null);
|
||||
if (member) {
|
||||
const multiplier = getXPMultiplier(member);
|
||||
// Gain d'XP pour bienvenue : 20-40 XP
|
||||
const xpGained = Math.floor(Math.random() * 21) + 20; // 20-40 XP
|
||||
const result = await addXP(message.author.id, message.guild.id, xpGained, 'welcome', multiplier);
|
||||
|
||||
if (result && result.levelUp) {
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
const { colors } = require('../utils/constants');
|
||||
const { getXPProgress } = require('../functions/xp/xp.js');
|
||||
|
||||
const progress = getXPProgress(result.newXP, result.newLevel);
|
||||
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle('🎉 Level Up !')
|
||||
.setDescription(`Félicitations ${message.author.toString()} ! Tu as atteint le niveau **${result.newLevel}** !`)
|
||||
.setColor(colors.success)
|
||||
.addFields(
|
||||
{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
|
||||
{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
|
||||
{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
|
||||
)
|
||||
.setThumbnail(message.author.displayAvatarURL({ dynamic: true }))
|
||||
.setTimestamp();
|
||||
|
||||
await message.channel.send({ embeds: [embed] });
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('Erreur lors de la détection du message de bienvenue:', err);
|
||||
}
|
||||
}
|
||||
const member = await message.guild.members.fetch(message.author.id).catch(() => null);
|
||||
if (member) {
|
||||
const xpGained = Math.floor(Math.random() * 21) + 20; // 20-40 XP
|
||||
const result = await addXP(message.author.id, message.guild.id, xpGained, 'welcome', getXPMultiplier(member));
|
||||
await handleLevelUp(message, result, member);
|
||||
}
|
||||
} catch (err) { console.error('Erreur bienvenue:', err); }
|
||||
}
|
||||
|
||||
} catch (err) {
|
||||
console.error('Erreur lors de l\'enregistrement du message:', err);
|
||||
}
|
||||
},
|
||||
};
|
||||
} catch (err) {
|
||||
console.error('Erreur globale messageCreate:', err);
|
||||
}
|
||||
},
|
||||
};
|
||||
@@ -10,6 +10,13 @@ module.exports = {
|
||||
console.log(chalk.blue(`🔧 ${client.commands.size} commande(s) chargée(s)`));
|
||||
|
||||
// Statut du bot
|
||||
client.user.setActivity('France Femboy', { type: ActivityType.Watching });
|
||||
client.user.setPresence({
|
||||
activities: [{
|
||||
name: 'Surveille le discord Femboy Croissant 👀',
|
||||
type: ActivityType.Streaming,
|
||||
url: 'https://twitch.tv/femboycroissantoff'
|
||||
}],
|
||||
status: 'online'
|
||||
});
|
||||
},
|
||||
};
|
||||
@@ -1,234 +1,143 @@
|
||||
/**
|
||||
* Gestion de l'XP vocal
|
||||
* Gain d'XP toutes les 10 minutes en vocal (5-25 XP)
|
||||
* - Timer ne démarre QUE si au moins 2 personnes dans le salon
|
||||
* - Timer s'arrête si l'utilisateur est mute/deafen
|
||||
* - totalVoiceTime est incrémenté chaque minute
|
||||
*/
|
||||
|
||||
const { Events } = require('discord.js');
|
||||
const { Events, EmbedBuilder } = require('discord.js');
|
||||
const db = require('../functions/database/db.js');
|
||||
const { addXP, getUserXP, getXPMultiplier } = require('../functions/xp/xp.js');
|
||||
const { addXP, getXPMultiplier, getXPProgress } = require('../functions/xp/xp.js');
|
||||
const { colors } = require('../utils/constants');
|
||||
|
||||
// Stocker les utilisateurs en vocal par serveur
|
||||
const voiceUsers = new Map(); // Map<guildId_userId, { joinTime, interval }>
|
||||
// Map<guildId_userId, { xpInterval, timeInterval }>
|
||||
const voiceUsers = new Map();
|
||||
|
||||
function canGainXP(member) {
|
||||
if (!member || !member.voice.channelId) return false;
|
||||
const voiceChannel = member.voice.channel;
|
||||
if (!voiceChannel) return false;
|
||||
|
||||
// Compter les humains
|
||||
const membersInChannel = voiceChannel.members.filter(m => !m.user.bot).size;
|
||||
|
||||
// Conditions : Pas tout seul, pas mute, pas deaf
|
||||
const isAlone = membersInChannel < 2;
|
||||
const isMuted = member.voice.serverMute || member.voice.selfMute;
|
||||
const isDeafened = member.voice.serverDeaf || member.voice.selfDeaf;
|
||||
|
||||
return !isAlone && !isMuted && !isDeafened;
|
||||
}
|
||||
|
||||
async function startTimers(key, member, guildId, userId) {
|
||||
// Si déjà des timers, on ne fait rien
|
||||
if (voiceUsers.has(key)) return;
|
||||
|
||||
// 1. Timer XP (10 min)
|
||||
const xpInterval = setInterval(async () => {
|
||||
try {
|
||||
// Re-vérification dynamique
|
||||
const currentMember = await member.guild.members.fetch(userId).catch(() => null);
|
||||
if (!currentMember || !canGainXP(currentMember)) return;
|
||||
|
||||
const multiplier = getXPMultiplier(currentMember, 'voice');
|
||||
const xpGained = Math.floor(Math.random() * 21) + 5; // 5-25 XP
|
||||
const result = await addXP(userId, guildId, xpGained, 'voice', multiplier);
|
||||
|
||||
if (result && result.levelUp) {
|
||||
const progress = getXPProgress(result.newXP, result.newLevel);
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle('🎉 Level Up !')
|
||||
.setDescription(`Félicitations ${currentMember.toString()} ! Tu as atteint le niveau **${result.newLevel}** en vocal !`)
|
||||
.setColor(colors.success)
|
||||
.addFields(
|
||||
{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
|
||||
{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
|
||||
{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
|
||||
)
|
||||
.setThumbnail(currentMember.user.displayAvatarURL({ dynamic: true }))
|
||||
.setTimestamp();
|
||||
|
||||
const systemChannel = member.guild.systemChannel;
|
||||
if (systemChannel) await systemChannel.send({ embeds: [embed] }).catch(() => null);
|
||||
}
|
||||
} catch (err) { console.error('Erreur Timer XP:', err); }
|
||||
}, 10 * 60 * 1000);
|
||||
|
||||
// 2. Timer Temps (1 min)
|
||||
const timeInterval = setInterval(async () => {
|
||||
try {
|
||||
const currentMember = await member.guild.members.fetch(userId).catch(() => null);
|
||||
if (currentMember && canGainXP(currentMember)) {
|
||||
await db.query('UPDATE user_xp SET totalVoiceTime = totalVoiceTime + 1 WHERE userId = ? AND guildId = ?', [userId, guildId]);
|
||||
}
|
||||
} catch (err) { console.error('Erreur Timer Temps:', err); }
|
||||
}, 60 * 1000);
|
||||
|
||||
voiceUsers.set(key, { xpInterval, timeInterval });
|
||||
|
||||
// Mise à jour lastVoiceJoin
|
||||
await db.query('UPDATE user_xp SET lastVoiceJoin = ? WHERE userId = ? AND guildId = ?', [Date.now(), userId, guildId]).catch(() => {});
|
||||
}
|
||||
|
||||
function stopTimers(key) {
|
||||
const userData = voiceUsers.get(key);
|
||||
if (userData) {
|
||||
clearInterval(userData.xpInterval);
|
||||
clearInterval(userData.timeInterval);
|
||||
voiceUsers.delete(key);
|
||||
}
|
||||
}
|
||||
|
||||
async function updateState(member) {
|
||||
if (!member || member.user.bot) return;
|
||||
|
||||
const guildId = member.guild.id;
|
||||
const userId = member.id;
|
||||
const key = `${guildId}_${userId}`;
|
||||
|
||||
if (canGainXP(member)) {
|
||||
await startTimers(key, member, guildId, userId);
|
||||
} else {
|
||||
stopTimers(key);
|
||||
}
|
||||
}
|
||||
|
||||
async function checkChannel(channel) {
|
||||
if (!channel) return;
|
||||
// Vérifier tous les membres du salon car l'arrivée/départ de quelqu'un change le statut "isAlone"
|
||||
for (const [id, member] of channel.members) {
|
||||
await updateState(member);
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = {
|
||||
name: Events.VoiceStateUpdate,
|
||||
async execute(oldState, newState) {
|
||||
const userId = newState.member?.id || oldState.member?.id;
|
||||
const guildId = newState.guild?.id || oldState.guild?.id;
|
||||
|
||||
if (!userId || !guildId) return;
|
||||
|
||||
// Ignorer les bots
|
||||
if (newState.member?.user.bot || oldState.member?.user.bot) return;
|
||||
|
||||
const key = `${guildId}_${userId}`;
|
||||
|
||||
// Utilisateur rejoint un canal vocal
|
||||
if (!oldState.channelId && newState.channelId) {
|
||||
// L'utilisateur a rejoint un canal vocal
|
||||
const joinTime = Date.now();
|
||||
|
||||
// Mettre à jour lastVoiceJoin dans la DB
|
||||
await db.query(
|
||||
'UPDATE user_xp SET lastVoiceJoin = ? WHERE userId = ? AND guildId = ?',
|
||||
[joinTime, userId, guildId]
|
||||
).catch(() => {
|
||||
// L'utilisateur n'existe pas encore, on le créera lors du premier gain d'XP
|
||||
});
|
||||
|
||||
// Créer un interval pour gagner de l'XP toutes les 10 minutes
|
||||
const interval = setInterval(async () => {
|
||||
try {
|
||||
// Récupérer le serveur et le membre
|
||||
const guild = newState.guild || oldState.guild;
|
||||
if (!guild) {
|
||||
clearInterval(interval);
|
||||
voiceUsers.delete(key);
|
||||
return;
|
||||
}
|
||||
|
||||
const member = await guild.members.fetch(userId).catch(() => null);
|
||||
if (!member || !member.voice.channelId) {
|
||||
// L'utilisateur n'est plus en vocal, arrêter l'interval
|
||||
clearInterval(interval);
|
||||
voiceUsers.delete(key);
|
||||
return;
|
||||
}
|
||||
|
||||
// Vérifier si l'utilisateur est seul (anti-farming ultra strict)
|
||||
// Ne pas donner d'XP si l'utilisateur est seul dans le salon (peu importe s'il est muet ou non)
|
||||
const voiceChannel = member.voice.channel;
|
||||
if (voiceChannel) {
|
||||
// Compter le nombre de membres dans le salon (sans les bots)
|
||||
const membersInChannel = voiceChannel.members.filter(m => !m.user.bot).size;
|
||||
const isAlone = membersInChannel === 1; // Seul dans le salon
|
||||
|
||||
// Si l'utilisateur est seul, ne pas donner d'XP (anti-farming ultra strict)
|
||||
if (isAlone) {
|
||||
// Ne pas donner d'XP mais continuer le timer (il pourra gagner de l'XP si quelqu'un le rejoint)
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Récupérer le multiplicateur (avec source='voice' pour le bonus vocal)
|
||||
const multiplier = getXPMultiplier(member, 'voice');
|
||||
|
||||
// Gain d'XP vocal : 5-25 XP toutes les 10 minutes
|
||||
const xpGained = Math.floor(Math.random() * 21) + 5; // 5-25 XP
|
||||
|
||||
// Ajouter l'XP
|
||||
const result = await addXP(userId, guildId, xpGained, 'voice', multiplier);
|
||||
|
||||
if (result) {
|
||||
// Mettre à jour totalVoiceTime (en minutes)
|
||||
await db.query(
|
||||
'UPDATE user_xp SET totalVoiceTime = totalVoiceTime + 10 WHERE userId = ? AND guildId = ?',
|
||||
[userId, guildId]
|
||||
);
|
||||
|
||||
// Si niveau supérieur, envoyer un message (optionnel, on peut le désactiver pour éviter le spam)
|
||||
if (result.levelUp) {
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
const { colors } = require('../utils/constants');
|
||||
const { getXPProgress } = require('../functions/xp/xp.js');
|
||||
|
||||
const progress = getXPProgress(result.newXP, result.newLevel);
|
||||
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle('🎉 Level Up !')
|
||||
.setDescription(`Félicitations ${member.toString()} ! Tu as atteint le niveau **${result.newLevel}** en vocal !`)
|
||||
.setColor(colors.success)
|
||||
.addFields(
|
||||
{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
|
||||
{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
|
||||
{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
|
||||
)
|
||||
.setThumbnail(member.user.displayAvatarURL({ dynamic: true }))
|
||||
.setTimestamp();
|
||||
|
||||
// Envoyer dans le canal système (si disponible)
|
||||
const systemChannel = guild.systemChannel;
|
||||
if (systemChannel) {
|
||||
await systemChannel.send({ embeds: [embed] }).catch(() => null);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('Erreur lors du gain d\'XP vocal:', err);
|
||||
}
|
||||
}, 10 * 60 * 1000); // 10 minutes
|
||||
|
||||
voiceUsers.set(key, { joinTime, interval });
|
||||
}
|
||||
|
||||
// Utilisateur quitte un canal vocal
|
||||
if (oldState.channelId && !newState.channelId) {
|
||||
// L'utilisateur a quitté le canal vocal
|
||||
const userData = voiceUsers.get(key);
|
||||
if (userData) {
|
||||
clearInterval(userData.interval);
|
||||
voiceUsers.delete(key);
|
||||
|
||||
// Calculer le temps passé en vocal et mettre à jour totalVoiceTime
|
||||
const timeSpent = Math.floor((Date.now() - userData.joinTime) / 1000 / 60); // en minutes
|
||||
if (timeSpent > 0) {
|
||||
await db.query(
|
||||
'UPDATE user_xp SET totalVoiceTime = totalVoiceTime + ? WHERE userId = ? AND guildId = ?',
|
||||
[timeSpent, userId, guildId]
|
||||
).catch(() => null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Utilisateur change de canal vocal
|
||||
if (oldState.channelId && newState.channelId && oldState.channelId !== newState.channelId) {
|
||||
// L'utilisateur a changé de canal vocal
|
||||
// On récupère les données existantes et on met à jour le joinTime
|
||||
const userData = voiceUsers.get(key);
|
||||
if (userData) {
|
||||
// Mettre à jour le joinTime pour le nouveau canal
|
||||
userData.joinTime = Date.now();
|
||||
// L'interval continue, pas besoin de le redémarrer
|
||||
} else {
|
||||
// Si pour une raison quelconque les données n'existent pas, créer un nouvel interval
|
||||
// (ce cas ne devrait normalement pas arriver)
|
||||
const joinTime = Date.now();
|
||||
await db.query(
|
||||
'UPDATE user_xp SET lastVoiceJoin = ? WHERE userId = ? AND guildId = ?',
|
||||
[joinTime, userId, guildId]
|
||||
).catch(() => null);
|
||||
|
||||
const interval = setInterval(async () => {
|
||||
try {
|
||||
const guild = newState.guild || oldState.guild;
|
||||
if (!guild) {
|
||||
clearInterval(interval);
|
||||
voiceUsers.delete(key);
|
||||
return;
|
||||
}
|
||||
|
||||
const member = await guild.members.fetch(userId).catch(() => null);
|
||||
if (!member || !member.voice.channelId) {
|
||||
clearInterval(interval);
|
||||
voiceUsers.delete(key);
|
||||
return;
|
||||
}
|
||||
|
||||
// Vérifier si l'utilisateur est seul (anti-farming ultra strict)
|
||||
const voiceChannel = member.voice.channel;
|
||||
if (voiceChannel) {
|
||||
const membersInChannel = voiceChannel.members.filter(m => !m.user.bot).size;
|
||||
const isAlone = membersInChannel === 1;
|
||||
|
||||
// Si l'utilisateur est seul, ne pas donner d'XP
|
||||
if (isAlone) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const multiplier = getXPMultiplier(member, 'voice');
|
||||
const xpGained = Math.floor(Math.random() * 21) + 5;
|
||||
const result = await addXP(userId, guildId, xpGained, 'voice', multiplier);
|
||||
|
||||
if (result) {
|
||||
await db.query(
|
||||
'UPDATE user_xp SET totalVoiceTime = totalVoiceTime + 10 WHERE userId = ? AND guildId = ?',
|
||||
[userId, guildId]
|
||||
);
|
||||
|
||||
if (result.levelUp) {
|
||||
const { EmbedBuilder } = require('discord.js');
|
||||
const { colors } = require('../utils/constants');
|
||||
const { getXPProgress } = require('../functions/xp/xp.js');
|
||||
|
||||
const progress = getXPProgress(result.newXP, result.newLevel);
|
||||
|
||||
const embed = new EmbedBuilder()
|
||||
.setTitle('🎉 Level Up !')
|
||||
.setDescription(`Félicitations ${member.toString()} ! Tu as atteint le niveau **${result.newLevel}** en vocal !`)
|
||||
.setColor(colors.success)
|
||||
.addFields(
|
||||
{ name: '📊 XP', value: `${result.newXP} XP`, inline: true },
|
||||
{ name: '⭐ Niveau', value: `${result.newLevel}`, inline: true },
|
||||
{ name: '📈 Progression', value: `${progress.current}/${progress.needed} XP (${progress.percentage}%)`, inline: true }
|
||||
)
|
||||
.setThumbnail(member.user.displayAvatarURL({ dynamic: true }))
|
||||
.setTimestamp();
|
||||
|
||||
const systemChannel = guild.systemChannel;
|
||||
if (systemChannel) {
|
||||
await systemChannel.send({ embeds: [embed] }).catch(() => null);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('Erreur lors du gain d\'XP vocal:', err);
|
||||
}
|
||||
}, 10 * 60 * 1000);
|
||||
|
||||
voiceUsers.set(key, { joinTime, interval });
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
name: Events.VoiceStateUpdate,
|
||||
async execute(oldState, newState) {
|
||||
try {
|
||||
// Cas 1: Join
|
||||
if (!oldState.channelId && newState.channelId) {
|
||||
await checkChannel(newState.channel);
|
||||
}
|
||||
// Cas 2: Leave
|
||||
else if (oldState.channelId && !newState.channelId) {
|
||||
const member = oldState.member;
|
||||
const key = `${member.guild.id}_${member.id}`;
|
||||
stopTimers(key); // Arrêt immédiat pour celui qui part
|
||||
await checkChannel(oldState.channel); // Vérif pour ceux qui restent
|
||||
}
|
||||
// Cas 3: Move
|
||||
else if (oldState.channelId && newState.channelId && oldState.channelId !== newState.channelId) {
|
||||
await checkChannel(oldState.channel);
|
||||
await checkChannel(newState.channel);
|
||||
}
|
||||
// Cas 4: Mute/Deaf update (Même channel)
|
||||
else if (oldState.channelId === newState.channelId) {
|
||||
await updateState(newState.member);
|
||||
}
|
||||
} catch (err) {
|
||||
console.error('Erreur VoiceStateUpdate:', err);
|
||||
}
|
||||
},
|
||||
};
|
||||
Reference in New Issue
Block a user