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This commit is contained in:
2026-02-09 14:36:26 +01:00
parent eab4419e12
commit ad2014b7b2
586 changed files with 58986 additions and 25205 deletions

View File

@@ -1,19 +1,24 @@
'use strict';
const { process } = require('node:process');
const { setTimeout, clearTimeout } = require('node:timers');
const { Collection } = require('@discordjs/collection');
const { makeURLSearchParams } = require('@discordjs/rest');
const { GatewayRateLimitError } = require('@discordjs/util');
const { DiscordSnowflake } = require('@sapphire/snowflake');
const { Routes, GatewayOpcodes } = require('discord-api-types/v10');
const { Routes, GatewayOpcodes, GatewayDispatchEvents } = require('discord-api-types/v10');
const CachedManager = require('./CachedManager');
const { DiscordjsError, DiscordjsTypeError, DiscordjsRangeError, ErrorCodes } = require('../errors');
const BaseGuildVoiceChannel = require('../structures/BaseGuildVoiceChannel');
const { GuildMember } = require('../structures/GuildMember');
const { Role } = require('../structures/Role');
const { resolveImage } = require('../util/DataResolver');
const Events = require('../util/Events');
const { GuildMemberFlagsBitField } = require('../util/GuildMemberFlagsBitField');
const Partials = require('../util/Partials');
let deprecatedEmittedForEditSoleNickname = false;
/**
* Manages API methods for GuildMembers and stores their cache.
* @extends {CachedManager}
@@ -235,19 +240,25 @@ class GuildMemberManager extends CachedManager {
return new Promise((resolve, reject) => {
if (!query && !users) query = '';
this.guild.shard.send({
op: GatewayOpcodes.RequestGuildMembers,
d: {
guild_id: this.guild.id,
presences,
user_ids: users,
query,
nonce,
limit,
},
});
const fetchedMembers = new Collection();
let i = 0;
const cleanup = () => {
/* eslint-disable no-use-before-define */
clearTimeout(timeout);
this.client.removeListener(Events.Raw, rateLimitHandler);
this.client.decrementMaxListeners();
this.client.removeListener(Events.GuildMembersChunk, handler);
this.client.decrementMaxListeners();
/* eslint-enable no-use-before-define */
};
const timeout = setTimeout(() => {
cleanup();
reject(new DiscordjsError(ErrorCodes.GuildMembersTimeout));
}, time).unref();
const handler = (members, _, chunk) => {
if (chunk.nonce !== nonce) return;
timeout.refresh();
@@ -256,19 +267,37 @@ class GuildMemberManager extends CachedManager {
fetchedMembers.set(member.id, member);
}
if (members.size < 1_000 || (limit && fetchedMembers.size >= limit) || i === chunk.count) {
clearTimeout(timeout);
this.client.removeListener(Events.GuildMembersChunk, handler);
this.client.decrementMaxListeners();
cleanup();
resolve(users && !Array.isArray(users) && fetchedMembers.size ? fetchedMembers.first() : fetchedMembers);
}
};
const timeout = setTimeout(() => {
this.client.removeListener(Events.GuildMembersChunk, handler);
this.client.decrementMaxListeners();
reject(new DiscordjsError(ErrorCodes.GuildMembersTimeout));
}, time).unref();
const requestData = {
guild_id: this.guild.id,
presences,
user_ids: users,
query,
nonce,
limit,
};
const rateLimitHandler = payload => {
if (payload.t === GatewayDispatchEvents.RateLimited && payload.d.meta.nonce === nonce) {
cleanup();
reject(new GatewayRateLimitError(payload.d, requestData));
}
};
this.client.incrementMaxListeners();
this.client.on(Events.Raw, rateLimitHandler);
this.client.incrementMaxListeners();
this.client.on(Events.GuildMembersChunk, handler);
this.guild.shard.send({
op: GatewayOpcodes.RequestGuildMembers,
d: requestData,
});
});
}
@@ -336,8 +365,8 @@ class GuildMemberManager extends CachedManager {
*/
/**
* Edits a member of the guild.
* <info>The user must be a member of the guild</info>
* Edits a member of a guild.
*
* @param {UserResolvable} user The member to edit
* @param {GuildMemberEditOptions} options The options to provide
* @returns {Promise<GuildMember>}
@@ -372,13 +401,30 @@ class GuildMemberManager extends CachedManager {
}
let endpoint;
if (id === this.client.user.id) {
const keys = Object.keys(options);
if (keys.length === 1 && keys[0] === 'nick') endpoint = Routes.guildMember(this.guild.id);
else endpoint = Routes.guildMember(this.guild.id, id);
} else {
endpoint = Routes.guildMember(this.guild.id, id);
if (keys.length === 1 && keys[0] === 'nick') {
// For modifying the current application's nickname only, we use the /guilds/{guild.id}/members/@me endpoint.
// This endpoint only requires the CHANGE_NICKNAME permission.
// The other endpoint would require the MANAGE_NICKNAMES permission.
// In v15, this will be split out, so emit a deprecation.
endpoint = Routes.guildMember(this.guild.id, '@me');
if (!deprecatedEmittedForEditSoleNickname) {
process.emitWarning(
// eslint-disable-next-line max-len
"You should use GuildMemberManager#editMe() when changing your nickname. Due to Discord's API changes, GuildMemberManager#edit() will end up requiring MANAGE_NICKNAMES in v15.",
'DeprecationWarning',
);
deprecatedEmittedForEditSoleNickname = true;
}
}
}
endpoint ??= Routes.guildMember(this.guild.id, id);
const d = await this.client.rest.patch(endpoint, { body: options, reason });
const clone = this.cache.get(id)?._clone();
@@ -386,6 +432,38 @@ class GuildMemberManager extends CachedManager {
return clone ?? this._add(d, false);
}
/**
* The data for editing the current application's guild member.
*
* @typedef {Object} GuildMemberEditMeOptions
* @property {?string} [nick] The nickname to set
* @property {?(BufferResolvable|Base64Resolvable)} [banner] The banner to set
* @property {?(BufferResolvable|Base64Resolvable)} [avatar] The avatar to set
* @property {?string} [bio] The bio to set
* @property {string} [reason] The reason to use
*/
/**
* Edits the current application's guild member in a guild.
*
* @param {GuildMemberEditMeOptions} options The options to provide
* @returns {Promise<GuildMember>}
*/
async editMe({ reason, ...options }) {
const data = await this.client.rest.patch(Routes.guildMember(this.guild.id, '@me'), {
body: {
...options,
banner: options.banner && (await resolveImage(options.banner)),
avatar: options.avatar && (await resolveImage(options.avatar)),
},
reason,
});
const clone = this.me?._clone();
clone?._patch(data);
return clone ?? this._add(data, false);
}
/**
* Options used for pruning guild members.
* <info>It's recommended to set {@link GuildPruneMembersOptions#count options.count}