J'ai juste update le cutie.js, CONNARD Ah oui, j'ai aussi add le info.js, qui est merdique d'ailleurs
188 lines
5.0 KiB
JavaScript
188 lines
5.0 KiB
JavaScript
"use strict"
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var Buffer = require("safer-buffer").Buffer
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// Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
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// == UTF16-BE codec. ==========================================================
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exports.utf16be = Utf16BECodec
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function Utf16BECodec () {
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}
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Utf16BECodec.prototype.encoder = Utf16BEEncoder
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Utf16BECodec.prototype.decoder = Utf16BEDecoder
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Utf16BECodec.prototype.bomAware = true
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// -- Encoding
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function Utf16BEEncoder () {
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}
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Utf16BEEncoder.prototype.write = function (str) {
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var buf = Buffer.from(str, "ucs2")
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for (var i = 0; i < buf.length; i += 2) {
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var tmp = buf[i]; buf[i] = buf[i + 1]; buf[i + 1] = tmp
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}
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return buf
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}
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Utf16BEEncoder.prototype.end = function () {
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}
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// -- Decoding
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function Utf16BEDecoder () {
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this.overflowByte = -1
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}
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Utf16BEDecoder.prototype.write = function (buf) {
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if (buf.length == 0) { return "" }
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var buf2 = Buffer.alloc(buf.length + 1)
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var i = 0; var j = 0
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if (this.overflowByte !== -1) {
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buf2[0] = buf[0]
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buf2[1] = this.overflowByte
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i = 1; j = 2
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}
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for (; i < buf.length - 1; i += 2, j += 2) {
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buf2[j] = buf[i + 1]
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buf2[j + 1] = buf[i]
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}
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this.overflowByte = (i == buf.length - 1) ? buf[buf.length - 1] : -1
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return buf2.slice(0, j).toString("ucs2")
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}
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Utf16BEDecoder.prototype.end = function () {
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this.overflowByte = -1
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}
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// == UTF-16 codec =============================================================
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// Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic.
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// Defaults to UTF-16LE, as it's prevalent and default in Node.
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// http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le
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// Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'});
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// Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false).
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exports.utf16 = Utf16Codec
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function Utf16Codec (codecOptions, iconv) {
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this.iconv = iconv
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}
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Utf16Codec.prototype.encoder = Utf16Encoder
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Utf16Codec.prototype.decoder = Utf16Decoder
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// -- Encoding (pass-through)
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function Utf16Encoder (options, codec) {
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options = options || {}
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if (options.addBOM === undefined) { options.addBOM = true }
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this.encoder = codec.iconv.getEncoder("utf-16le", options)
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}
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Utf16Encoder.prototype.write = function (str) {
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return this.encoder.write(str)
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}
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Utf16Encoder.prototype.end = function () {
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return this.encoder.end()
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}
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// -- Decoding
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function Utf16Decoder (options, codec) {
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this.decoder = null
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this.initialBufs = []
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this.initialBufsLen = 0
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this.options = options || {}
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this.iconv = codec.iconv
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}
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Utf16Decoder.prototype.write = function (buf) {
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if (!this.decoder) {
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// Codec is not chosen yet. Accumulate initial bytes.
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this.initialBufs.push(buf)
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this.initialBufsLen += buf.length
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if (this.initialBufsLen < 16) // We need more bytes to use space heuristic (see below)
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{ return "" }
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// We have enough bytes -> detect endianness.
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var encoding = detectEncoding(this.initialBufs, this.options.defaultEncoding)
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this.decoder = this.iconv.getDecoder(encoding, this.options)
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var resStr = ""
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for (var i = 0; i < this.initialBufs.length; i++) { resStr += this.decoder.write(this.initialBufs[i]) }
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this.initialBufs.length = this.initialBufsLen = 0
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return resStr
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}
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return this.decoder.write(buf)
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}
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Utf16Decoder.prototype.end = function () {
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if (!this.decoder) {
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var encoding = detectEncoding(this.initialBufs, this.options.defaultEncoding)
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this.decoder = this.iconv.getDecoder(encoding, this.options)
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var resStr = ""
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for (var i = 0; i < this.initialBufs.length; i++) { resStr += this.decoder.write(this.initialBufs[i]) }
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var trail = this.decoder.end()
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if (trail) { resStr += trail }
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this.initialBufs.length = this.initialBufsLen = 0
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return resStr
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}
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return this.decoder.end()
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}
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function detectEncoding (bufs, defaultEncoding) {
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var b = []
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var charsProcessed = 0
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// Number of ASCII chars when decoded as LE or BE.
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var asciiCharsLE = 0
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var asciiCharsBE = 0
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outerLoop:
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for (var i = 0; i < bufs.length; i++) {
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var buf = bufs[i]
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for (var j = 0; j < buf.length; j++) {
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b.push(buf[j])
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if (b.length === 2) {
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if (charsProcessed === 0) {
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// Check BOM first.
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if (b[0] === 0xFF && b[1] === 0xFE) return "utf-16le"
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if (b[0] === 0xFE && b[1] === 0xFF) return "utf-16be"
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}
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if (b[0] === 0 && b[1] !== 0) asciiCharsBE++
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if (b[0] !== 0 && b[1] === 0) asciiCharsLE++
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b.length = 0
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charsProcessed++
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if (charsProcessed >= 100) {
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break outerLoop
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}
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}
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}
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}
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// Make decisions.
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// Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon.
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// So, we count ASCII as if it was LE or BE, and decide from that.
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if (asciiCharsBE > asciiCharsLE) return "utf-16be"
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if (asciiCharsBE < asciiCharsLE) return "utf-16le"
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// Couldn't decide (likely all zeros or not enough data).
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return defaultEncoding || "utf-16le"
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}
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